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Model Selector

Two menus. One picks the model the agent runs, the other picks how hard it thinks.

"use client"

import * as React from "react"

Installation

Model Selector is built with the Dropdown Menu and Input Group components.

pnpm dlx shadcn@latest add dropdown-menu input-group

Usage

import { ArrowUpIcon, ChevronDownIcon } from "lucide-react"
 
import {
  DropdownMenu,
  DropdownMenuGroup,
  DropdownMenuItem,
  DropdownMenuLabel,
  DropdownMenuTrigger,
} from "@/components/ui/dropdown-menu"
import {
  InputGroup,
  InputGroupAddon,
  InputGroupButton,
  InputGroupTextarea,
} from "@/components/ui/input-group"
<InputGroup>
  <InputGroupTextarea placeholder="Ask the agent to change your code..." />
  <InputGroupAddon align="block-end">
    <DropdownMenuTrigger>
      <InputGroupButton size="sm">
        GPT-5
        <ChevronDownIcon />
      </InputGroupButton>
      <DropdownMenu
        selectionMode="single"
        disallowEmptySelection
        selectedKeys={[model]}
        onSelectionChange={(keys) => setModel([...keys][0] as string)}
      >
        <DropdownMenuGroup>
          <DropdownMenuLabel>OpenAI</DropdownMenuLabel>
          <DropdownMenuItem id="gpt-5">GPT-5</DropdownMenuItem>
          <DropdownMenuItem id="gpt-5-mini">GPT-5 mini</DropdownMenuItem>
        </DropdownMenuGroup>
      </DropdownMenu>
    </DropdownMenuTrigger>
    <DropdownMenuTrigger>
      <InputGroupButton size="sm">
        Medium
        <ChevronDownIcon />
      </InputGroupButton>
      <DropdownMenu
        selectionMode="single"
        disallowEmptySelection
        selectedKeys={[effort]}
        onSelectionChange={(keys) => setEffort([...keys][0] as string)}
      >
        <DropdownMenuItem id="low">Low</DropdownMenuItem>
        <DropdownMenuItem id="medium">Medium</DropdownMenuItem>
        <DropdownMenuItem id="high">High</DropdownMenuItem>
      </DropdownMenu>
    </DropdownMenuTrigger>
    <InputGroupButton type="submit" variant="default" className="ml-auto">
      <ArrowUpIcon />
    </InputGroupButton>
  </InputGroupAddon>
</InputGroup>

AI SDK

Send the model and the effort with the message. Map them to a model and provider options in the route.

sendMessage({ text }, { body: { model, effort } })
app/api/chat/route.ts
import { anthropic } from "@ai-sdk/anthropic"
import { openai } from "@ai-sdk/openai"
import { convertToModelMessages, streamText, type UIMessage } from "ai"
 
const models = {
  "gpt-5": openai("gpt-5"),
  "gpt-5-mini": openai("gpt-5-mini"),
  "claude-sonnet-4-5": anthropic("claude-sonnet-4-5"),
  "claude-haiku-4-5": anthropic("claude-haiku-4-5"),
}
 
export async function POST(req: Request) {
  const { messages, model, effort } = (await req.json()) as {
    messages: UIMessage[]
    model: keyof typeof models
    effort: "low" | "medium" | "high"
  }
 
  const result = streamText({
    model: models[model] ?? models["gpt-5"],
    messages: await convertToModelMessages(messages),
    providerOptions: {
      openai: { reasoningEffort: effort },
      anthropic: { effort },
    },
  })
 
  return result.toUIMessageStreamResponse()
}

Each provider reads its own key in providerOptions and ignores the rest.

Migrating from AI SDK Elements

If you added Model Selector from AI SDK Elements, your project has a components/ai-elements/model-selector.tsx wrapper. Paste this prompt into your coding agent to rebuild it on Dropdown Menu. Every export keeps its name and props, so the code that uses it keeps working.

Prompt
Migrate components/ai-elements/model-selector.tsx from AI SDK Elements to the shadcn/ui Dropdown Menu component.
 
Keep every export, with the same name and props, so the code that imports it keeps working. Only change how each part renders.
 
1. Install Dropdown Menu: npx shadcn@latest add dropdown-menu
2. Read https://ui.shadcn.com/docs/ai-elements/aria/model-selector.md and build Model Selector the same way.
3. Rebuild each part:
   - ModelSelector renders a DropdownMenuTrigger, instead of a Dialog. ModelSelectorTrigger renders the Button inside it.
   - ModelSelectorContent and ModelSelectorList render a DropdownMenu with selectionMode="single", disallowEmptySelection and the selected model in selectedKeys.
   - ModelSelectorGroup renders a DropdownMenuGroup with a DropdownMenuLabel for its heading.
   - ModelSelectorItem renders a DropdownMenuItem with the model as its id. Picking a model closes the menu.
   - ModelSelectorSeparator renders a DropdownMenuSeparator, and ModelSelectorShortcut a DropdownMenuShortcut.
   - A menu has no search field. Keep ModelSelectorInput, ModelSelectorEmpty and ModelSelectorDialog on Command if you use search, or remove them if nothing imports them.
   - Keep ModelSelectorLogo, ModelSelectorLogoGroup and ModelSelectorName as they are.
4. Remove the imports the file no longer uses.
5. Run the type checker and fix any errors.